I’ve recently started work on my newest Github project; JSGame. It’s a fork of philogb’s V8-GL which, as you can likely assume by the name; is an implementation of OpenGL using Google Chrome’s V8 javascript runtime. At the moment, the only difference in JSGame is a mostly untested implementation of OpenAL. I also plan to add networking support and likely SDL. Once the various libraries I plan to implement have had Javascript interfaces made I’ll begin work on making helper classes for easier access to common actions.

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