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Peint Update!

by Qard on April 4th, 2011

At last, Peint is usable enough to be called “beta” software. I was working on other things for awhile so it took a bit of time to get back to it.

I’ve made many changes including;
- Moved module system parts into a separate Utils library, which can easily attach the module system to any object
- Changed Peint.image.load() to allow for multiple loading in the same way as Peint.require()
- Changed Peint.require() and Peint.image.load() callbacks to use arguments, rather than this.property
- Add region module to allow defining of events based on regions of the screen. Used for buttons and such.

As usual, the current demo is viewable at peint.stephenbelanger.com and the code is available on Github.