Blog Archives

An eventful week…

It’s been an interesting week so far. I had a job interview at Yammer in San Francisco on Tuesday morning, so I was to fly out from Kelowna on Monday.

JSGame – Game development in Javascript!

I’ve recently started work on my newest Github project; JSGame. It’s a fork of philogb’s V8-GL which, as you can likely assume by the name; is an implementation of OpenGL using Google Chrome’s V8 javascript runtime. At the moment, the only difference in JSGame is a mostly untested implementation of OpenAL. I also plan to [...]

Tiled Maps for XNA – Full support for the Tiled Map XML specification!

So yesterday I came across a very basic loader for Tiled Maps (*.tmx) made with the Tiled Map Editor. It only supported the basics–Tileset loading and Layer rendering–so I took it upon myself to complete the loader by adding support for the rest of the features that were left out.